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- on exitFrame
- global left, right, Hand, IQcursor
- set the cursor of sprite 2 to 0
- set the cursor of sprite 3 to left
- set the cursor of sprite 4 to right
- set the cursor of sprite 6 to Hand
- set the cursor of sprite 7 to Hand
- set the cursor of sprite 8 to Hand
- set the cursor of sprite 9 to Hand
- repeat with i = 30 to 38
- set the cursor of sprite i to IQcursor
- end repeat
- if soundBusy(1) then
- go(the frame)
- end if
- end
-